Um Imparcial View of The First Berserker: Khazan
Um Imparcial View of The First Berserker: Khazan
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Embora desafiador para jogadores hardcore, ESTES 2 níveis de dificuldade e a variedade de mecânicas do combate e habilidades tornam este game acessível de modo a jogadores por todos ESTES níveis.
As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.
A gameplay parece demasiado a de Nioh, ao ponto de quase parecer 1 sucessor espiritual do game. Khazan possui entrada a 3 MODOS por armas: lança, espada Bastante e empunhadura dupla utilizando espada e machado, usando cada uma dessas armas tendo sua própria própria árvore de habilidades onde o jogador consegue montar builds completamente diferentes para o mesmo Género do arma.
At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.
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It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.
Outra coisa qual igualmente incomoda muito é este fato do progresso em atalhos dentro dos mapas não ficar salvo permanentemente pelo game, quando comecei a criar backtracking nos mapas anteriores de modo a pegar ESTES colecionáveis da platina, me deparei usando todos ESTES atalhos de que eu tinha Livre, completamente fechados.
Enquanto é normal qual jogos do estilo soulslike tenham “muros” de modo a testar a habilidade dos jogadores, demorou 1 bom tempo até de que outro inimigo exigisse tanto quanto o terceiro chefe do game.
It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
Este Primeiro Berserker: os impressionantes gráficos cel-shaded 3D do Khazan dão vida ao mundo de Arad com este visual vibrante do filmes animados.
Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC The First Berserker: Khazan quests, secrets, exploration—Khazan and its pelo frills linear structure can feel basic at times.
3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right